Adventurers overlook Waterdeep's harbor before descending through an ancient gate into Undermountain.
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Sunday afternoons · City intrigue to megadungeon

Waterdeep: Dragon Heist + Dungeon of the Mad Mage

Begin with a treasure hunt through Waterdeep, then descend into Undermountain in one continuous campaign from street-level schemes to the halls of a mad archmage.

When
Sunday, 1 PM Central
Seats
1 of 7 open
Session
4 hours weekly
Price
$40/week

One party, one descent

The treasure hunt is only the beginning.

Start with factions, schemes, and a fortune hidden somewhere in the greatest city in the Realms.

Then the same party descends into Undermountain, the deepest dungeon in D&D. Your relationships, reputation, and hard-won teamwork carry forward from city streets to the halls of a mad archmage.

WaterdeepUrban IntrigueMegadungeonLong Continuity
System
Dungeons & Dragons 5e
Play
Social strategy, investigation, exploration, tactical dungeon play
Platform
Roll20 and Discord voice
Experience
Beginner-friendly with support

Table fit

The best crews can work a ballroom and a dungeon corridor.

No campaign is right for everyone. These are the clearest signals that Waterdeep and Undermountain will—or will not—feel like home.

You will love this if…

  • You want both city roleplay and deep dungeon progression.
  • You enjoy factions, secrets, and social leverage.
  • You like planning, resource management, and tactical teamwork.
  • You want one party continuity across two major campaign modes.

This might not be your table if…

  • You only want wilderness exploration.
  • You dislike extended dungeon environments.
  • You want disconnected one-shot adventures.
  • You prefer low-commitment drop-in scheduling.

No blind sign-up

Start with a free conversation.

Session Zero establishes where the party is in its continuity, how your character can enter naturally, and what the weekly table expects.

Ask Ben where you fit

Before the descent

Campaign FAQ

Is Dragon Heist separate from Dungeon of the Mad Mage?

No. This table treats them as one continuous campaign with the same party.

Is it all dungeon crawling?

No. The campaign begins with city intrigue and preserves social play even as Undermountain becomes central.

Can a newer player join the continuity?

Yes. Session Zero provides the context and onboarding needed.

How many seats are open?

One of seven seats is currently open.

Your next step

You do not need to know every Waterdeep faction.

Tell Ben whether city intrigue, dungeon depth, or the combination draws you in. He will explain the table’s current place in the story and whether the open seat fits.